
When the player is defending their province from an incoming enemy invasion, the player will sometimes encounter the enemy under this strength level depending on the attack strength of the opponent.

The enemy force likely includes elite infantry.The enemy commander is a hardened veteran.Some turrets are fully upgraded to counter Vehicles. They also have more turrets surrounding their Headquarters by default. The enemy force likely includes elite infantry.Ĭomputer provinces with this value have bases that are at Tier 2 and have more unit production buildings.Ĭomputer provinces with this value have bases that are at Tier 2 or higher.The enemy force likely consists of basic infantry.Ĭomputer provinces with this value have bases that are at Tier 1 and have several unit production buildings.Ĭomputer provinces with this value have bases that are at Tier 2 and have several unit production buildings.The enemy commander is a skilled combatant.Each faction has its own homebase which are sections of the map that are best left until the end of the campaign as each one will be extremely challenging while being completely different to all other maps that you have played.Įach section on skirmish corresponds to a tactical map that you can play at any time (apart from homebases)Ĭomputer provinces with this value have bases that are at Tier 1. When the player starts the campaign, his faction will only control the section they start (the homebase) on whereas the AI leaders will each have 3-4 sections under their control. Each province provides different bonuses or Honor Guards when conquered. The strategic map in Dawn of War: Dark Crusade has 25 different sections in total.

Of course, the player health bonus is mitigated by circumstances during actual battles since the enemy often starts with two different bases each controlled by a different computer player against the player's smaller strike force. In actuality, you have a crazy advantage on Easy, a good advantage on Normal, and nearly equal stats on Hard. The in-game descriptions – suggesting your units would be stronger than the enemy on Easy, equal on Normal, and weaker on Hard – are misleading when comparing the statistics between the player and the opponent.

The Dark Crusade single-player campaign has three difficulty levels.
